Smithy- Build your own Items

Discussion in 'Feedback and Suggestions' started by Juxtapostion, May 21, 2015.

  1. Fortaleza

    Fortaleza Orc Soldier

    IMO Energizing Move better that Rushing Aura, harder for enemy to remove, and item toke cost still the same Minor Token (LVL 12), the only bad side is that it would change from a Rare to a Epic Item, so more difficult to get.
     
  2. Flaxative

    Flaxative Party Leader

    Oh Fortaleza. Always into unbridled power. Toaster's items were inspired by flavor, not power. Rushing Aura makes way more sense—once you've been hurt badly, you're a bit less fast.
     
  3. Pretty much. Plus, "fumble" and "rushing" (total yards rushed, for instance) are terms you'll actually hear a lot concerning American football. Energizing, not so much. :p
     
    ParodyKnaveBob and Flaxative like this.
  4. Sir Veza

    Sir Veza Farming Deity

    You hear about it if they get caught. ;)
     
    ParodyKnaveBob and Flaxative like this.
  5. timeracers

    timeracers Guild Leader

    [​IMG] [​IMG] [​IMG]
    Level 19(majortoken)
    Helmet
    Common

    Post this to the AA thread if you want to.
     
  6. Juxtapostion

    Juxtapostion Hydra

    Here are some Monster Themed Ideas

    Electric Tsastii Tongue
    Weapon

    [​IMG][​IMG][​IMG][​IMG][​IMG][​IMG]


    Rogues Red Blade
    from the Blood Disciple
    [​IMG][​IMG][​IMG][​IMG][​IMG][​IMG]


    Batford's Battle-Ready Boots

    [​IMG][​IMG][​IMG]
     
  7. Stexe

    Stexe #2 in Spring PvP Season

    I just submitted my entry "Ooze Shoes" -- it takes all the things related to Gelatinous monsters (Walk, Vulnerable, Pseudopod / discarding).

    The other entry I wanted to submit, but most likely wouldn't be chosen was this:

    1.) Stexe
    2.) Carved Alabaster Fang (Monster: Alabaster Dragon / Blizkenripper)
    3.) Staff
    4.) Cards:
    - Blizzard Breath
    - Cone of Cold
    - Frost Jolt
    - Chilling Rime
    - Cold Snap
    - Vulnerable

    Item level: 10
    Token: 2 Minor Tokens

    Someone else could submit it if they didn't have any other ideas. I think it would fill a lot of holes in the game (wizard purging, cold staff for non-major token, vulnerable staff to synergize with human/elf traits that already have it).
     
  8. timeracers

    timeracers Guild Leader

    I think the item is fine as is.
     
  9. Stexe

    Stexe #2 in Spring PvP Season

    I can only submit 1 item. I think Ooze Shoes has a higher chance of being accepted due to the humorous name, high theme fit, and interesting usage in handicap challenges.
     
  10. j3st3ri

    j3st3ri Thaumaturge

    How about something like this:

    Staff of the Geomancers:

    [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG]

    It's not that great, but every single card can be found from Apprentice and Novice Geomancers arsenal.
     
  11. Stexe

    Stexe #2 in Spring PvP Season

    Cave In is overly strong and game defining. I'd think Mud Pit would be a legit card though and would be fun (stops blocks which could be neat).
     
  12. Obernoob

    Obernoob Hydra

    And it synergies to well with the telekinesis. Is this staff even tokenless?
     
  13. timeracers

    timeracers Guild Leader

    Level 9([9+3+3+3+0+0]/2).
    I remember that mud pit has a bug involving blocks.
     
  14. Telekinesis is overkill and does not belong on staves anyways. I recommend using more terrain instead even if the geomancers don't use it (Flash Flood, Wall Of Fire, Lava Pool, etc). Also, if you use major tokens, it allows for use with rings of appropriation ;)
     
  15. j3st3ri

    j3st3ri Thaumaturge

    Telekinesis DOES belong on a staff: Forval's Teak Staff

    I suggest checking Wiki, if you're unaware of the items in the game :p
     
  16. Benhimself

    Benhimself War Monkey

    I was toying with a Blooming Ground item until I thought about what that could do with a Laser Beacon under somebody with no move cards left. 36 damage from two cards is a bit excessive.

    Two of the (several) ideas I had other than the one I ended up submitting:

    Staff of the Spirit Tongue (Staff)
    Tongue Storm, Arcane Burst, Sorcerous Blast x2, Winds of War x2

    (I noticed that the Arcane Bursts made decent substitute Tongue Storms, the Sorcerous Blasts substitute Tongue Lashes, and the Winds of War substitute Tongue Grabs. And clearly if you only got one "real" Tongue card it should be the one with the most Tongues on it. I definitely hope we get a Tsastii-inspired winning item in the end, though)

    Four-Headed Flail (Weapon)
    Four-Headed Attack, Fiery Stab x4, Block
     
  17. I stand corrected then. Still, putting it with cave in is kinda... yeah...
     
  18. Kalin

    Kalin Begat G'zok

    And I just happened to think of one such item this morning:

    Jelly Belly
    Arcane Item
    Mud Pit, Acid Blast, Vulnerable
    [​IMG] [​IMG] [​IMG]

    Novice Servitude
    Human Skill
    Raise The Alarm, Team Shift, Trip
    [​IMG] [​IMG] [​IMG]

    Gnomic Rage
    Martial Skill
    Slicer, Raging Strike, Berserk Spin
    [​IMG] [​IMG] [​IMG]

    Royal Goblin Rage
    Martial Skill
    Blind Rage, Raging Strike, Massive Chop
    [​IMG] [​IMG] [​IMG]

    Still trying to find some way to create a legendary arcane or divine skill....
     
    Last edited: Sep 17, 2015

Share This Page